Concept - Will Huang / Albert Ng
Approved Game Model - Christopher Stone / Blaed Hutchinson / Ryzin Art
High Poly Model - Christopher Stone / Ryzin Art
Game Model UVs and Optimizations - Christopher Stone / Blaed Hutchinson / Ryzin Art
Texturing/Materials - Christopher Stone
I was able to work on a lot of this LMG. I was responsible for the attachment high poly through texturing. In addition, I was responsible for all textures/materials on the base weapon.
*Screenshots taken on my own time from my personal retail PS4 system. Property of Activision, used with permission.