Concept - Albert Ng / Christopher Stone
Approved Game Model - Caleb Turner / Christopher Stone
High Poly Model - Christopher Stone
Game Model UVs and Optimizations - Christopher Stone
Texturing/Materials - Christopher Stone
This was a fun melee weapon to make. Caleb passed off a rough block-out and I added the license plate, bicycle tubes, and bandage wraps around the chair leg.
Everything was given a damage pass in Zbrush and the materials were created in Designer and applied in Painter. I was responsible for material call-outs.
*Screenshots taken on my own time from my personal retail PS4 system. Property of Activision, used with permission.